Days Gone Review
If you love post-ap settings like World War Z or The Walking Dead, you’re probably already awaiting the new title Days Gone by Sony Interactive Entertainment, set in the world as we’re to know it, after an atypical zombie apocalypse. After more than four years in production, the game is about to be released on April 26th, 2019.
The initial setting is familiar to all the fans of zombie apocalypse forecasts. One moment the dead start to rise, and that changes the face of the Earth. Most authors represent zombies as unconscious decaying creatures only led by the most primitive instincts. But Days Gone offers a different image. Freakers (as they call the zombies) aren’t completely devoid of intelligence, and they look rather healthy, fast, and strong. Neither are they implicitly malicious (though most of them are). But living people can be your enemies as well, like in most post-apocalyptic settings. Expect overdoses of gore and cynicism.
Not only is the world open and large; it also features daytime cycle and dynamic weather that affects lighting, as well as freakers’ behavior. They are more dangerous at night, as they are stronger and faster. Weather impacts them as well, as they prefer to move unnoticed in the rain.
So expect for long enthralling gameplay, with control system developed for DUALSHOCK and visuals squeezing as much as possible out of PS4 hardware.
Should We Hurry?
Given that Days Gone is among the most interesting releases of 2019, and it’s exclusive for Sony PlayStation, there’s only one reason to delay the purchase. PS4 is reaching the end of its lifecycle, and we’re all dying to see Sony PlayStation 5 (or whatever they’ll call it). The most recent games for PS4 will probably be reworked to utilize the amplified performance of the new console.
But, as we know directly from Sony, the new console won’t be ready until 2020. And even when it hits the market, it may take extra time to revamp Days Gone for it.
Days Gone utilizes Unreal Engine 4, the engine that’s been out for five years and gets constant minor updates. Developed for current generation of consoles, it may be not prepared for the next gen. At least, it will take lots of minor evolutionary improvements, so the next version of it may need complete reworking.